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Goal
Assign Material Slots to each Mesh
For example, 2 Material Slots are assigned to the below sofa.
- Element0
- Element1
![](https://res.cloudinary.com/hsfhjza4k/image/upload/q_auto,w_1174,c_scale/bb5135c8-319f-437e-a736-2cef83ea40bf.png?_a=BACADKDL)
Associate Materials for each Slot
In the below example, the following materials are associated with Element0.
- White Oak
- Walnut
![](https://res.cloudinary.com/hsfhjza4k/image/upload/q_auto,w_1178,c_scale/fc7e0ff7-1b3d-4dc2-b3b5-b1d0d3b4d9a8.png?_a=BACADKDL)
5 fabric materials are associated with Element1.
![](https://res.cloudinary.com/hsfhjza4k/image/upload/q_auto,w_1184,c_scale/8f220a7a-fc7b-4b3f-888d-9e1f1d1d531b.png?_a=BACADKDL)
Create "Define Material Slot" record for each Slot
Considerations
How to create "Define Material Slot" record?
![](https://res.cloudinary.com/hsfhjza4k/image/upload/q_auto,w_880,c_scale/c6902f17-ee00-4173-b0cd-4f07129588df.png?_a=BACADKDL)
Case① - Associate with base materials
Case② - Associate with unique materials
Case③ - Associate with materials in Fabric/Paint Collections
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Elementの設定順
- Element0 木部
- Element1 ファブリック
表示マテリアル
Base Material without salesforce registration.
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Replaceable Materials
スロット毎に「適用可能マテリアル種別」を定義
![](https://res.cloudinary.com/hsfhjza4k/image/upload/q_auto,w_478,c_scale/50d222d0-7593-43b2-a6ee-2c8bffe32c52.png?_a=BACADKDL)
上の椅子の場合、各スロットの「適用可能マテリアル種別」は以下のように定められている。
- Element0:['Paint','Wood']
- Element1:['Fabric','Leather']
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