Step 1:
Create a folder within DLC\ Dist\ Room with Room preset name (PR-0000000...)
In that folder create a folder name as FBX and an empty level name as room preset PR-000000....
Step 2:
Import all room meshes to FBX folder.
Note: materials, textures, and other meshes like trees, and grasses must be stored in this FBX folder,
Step 3:
Drag all room meshes to the level and set the Pivot location to 0,0,0.